evolve from where they stand, or click in either box to sow seeds of change;
enter numbers in boxes and press return to change parameters.
The model is
a floating-point cellular automata pair, an experiment in neurological
modelling, and an automatic generator of beautiful imagery.
Here is roughly
how it works:
'Predators', or 'action', on the right, feed on 'prey', or 'attention',
on the left.
The prey feeds on the resources available,
and up to a point it reproduces faster the more of it there is;
beyond that point it
runs low on resources and slows down.
Both sides diffuse; the 'prey' also have a faster mode of transport, by
dendrites connecting distant cells,
rather like the synapses connecting brain cells.
In the C++
version the predators and prey are drawn in the same space; predators
are red, prey are green. Click in the view to rotate; the parameters have
sliding arrow controls as well as numbers.
and glu32.dll to be in Windows/System directory)
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